Potato Please release date: price, reviews, and PC specs
Potato Please release date is November 3, 2026. See the Steam price, Very Positive review score, PC specs, and launch discount deadline.
Potato Please release date at a glance
Searching for the Potato Please release date usually means one of two things: you want to know if the game is out, or you want to know whether the launch discount is still worth grabbing. The Potato Please release date is November 3, 2026, and as of November 6 the game is already live on Steam from Golden Horn Studios. That timing matters because the studio's introductory 10 percent cut runs through November 15, while early Steam reviews have already settled into a Very Positive range.

Official screenshot · Source: Steam store
Golden Horn Studios is both developer and publisher. The listing files the game under Casual, Indie, and Simulation. Player-applied tags add first-person play, physics, incremental progress, and a mix of cozy and dystopian tone. The calendar answer is November 3. The buying answer depends on the discount deadline and on whether an 88 percent positive score, from 841 Steam reviews, matches the kind of work sim you enjoy.
| Fact | Detail |
|---|---|
| Release | November 3, 2026, on Steam |
| Studio | Golden Horn Studios (developer and publisher) |
| Status on Nov 6, 2026 | Out for 3 days |
| Discount window | 10% off through November 15, 2026 |
| Sale price | $8.99, down from $9.99 |
| Steam review label | Very Positive, 88% of 841 |
Shoppers who looked up the Potato Please release date in late October still saw a wishlist button. A Steam news post on October 31, 2026 said the game would launch on November 3 and pointed players at the wishlist for a notification. That note is outdated in the useful sense: the page now has a cart button, screenshots, a one-minute release trailer, and a live score.
What you do after you hit play
Potato Please is a first-person peeling simulator with a deliberately small fantasy. You get a knife, a bucket, and a mountain of potatoes. The job, as the store page frames it, is physical: pick a potato up, peel it, and get it into the water. Cutting thin and wasting little is the skill. Buying better tools is the progression. Finishing the pile is the goal.
The story wrapper is a satirical supply shift. The pitch casts you as a worker feeding a fictional army, with copy that leans on duty, efficiency, and an ever-hungry mess hall. Community tags include Cold War, dark humor, dystopian, historical, and atmospheric, right beside relaxing, cleaning, cooking, and cozy. The studio's disclaimer is direct: nations, institutions, characters, and events in the game are fictional and do not stand in for any real government or political organization.
The difficulty curve is about throughput, not combat. Hand peeling comes first. Clearing the pile faster comes next. Automation comes after that: bulk collection, machines, and a system that replaces one-by-one work. That arc is why the tags include both simulation and incremental. It will feel familiar if you like job simulators that turn a chore into a production line. It will feel thin if you want missions, dialogue trees, or a fail state built around action.
What the feature list actually promises:
- Single-player, with Steam Cloud saves and Family Sharing.
- Twenty Steam achievements. The page previews names such as First Cut, Warmed Up, One Last Puff, and Good Boy, without describing how to earn them.
- Save anytime, no quick-time events, and play at your own pace.
- Camera-comfort options, custom volume, and stereo sound.
- Xbox controller support via the Steam Input API.
Those points support short sessions as easily as long ones. Peel a few potatoes, save, and quit. Or stay and rebuild the workflow once machines unlock. The store page confirms that both halves are part of the design. Which half holds your attention is something only playtime decides.
Price, bundles, and the November 15 deadline
Because the Potato Please release date was only a few days ago, an introductory offer is still on the page. Full price is $9.99. Through November 15, 2026, the listing shows 10 percent off, or $8.99. Nine days remain if you are reading this on November 6. After the 15th, assume the price can return to $9.99 unless Steam posts a new sale.
Bundles look cheaper by percentage and cost more in cash. Use them only when you want both games.
| Offer | Usual total | Shown price | Cut | Buy it when |
|---|---|---|---|---|
| Potato Please only | $9.99 | $8.99 | 10% | This is the only game you want |
| Potato with Shrooms (with Mycelarium) | $14.98 | $11.68 | 22% | You also want Mycelarium |
| Brick by Brick × Potato Please | $17.98 | $15.28 | 15% | You also want Brick by Brick |
| ReStory × Potato Please | $29.98 | $26.08 | 13% | You also want ReStory |
The solo sale is the clean deal. One dollar off a ten-dollar game is modest, but it is the entire discount if you do not want a second title. Potato with Shrooms drops a $14.98 pair to $11.68. Brick by Brick's pair drops from $17.98 to $15.28. ReStory's pair drops from $29.98 to $26.08. Those larger percentages mostly reflect two-game pricing, not a secret half-off on the peeler itself.
Region pricing can differ, and a library that already contains the partner game can change what Steam charges. Before you pay, reopen the official Potato Please store page on Steam and read the number on the cart button. The figures in this article match that page as of November 6, 2026.
A short checkout routine helps:
- If the banner still says the offer ends November 15, the $8.99 price should still be live.
- Add a bundle only after you recognize the second game. Mycelarium, Brick by Brick: Tidy Up the Small Town!, and ReStory are separate products.
- If one of those is already in your account, look for a bundle adjustment instead of paying the full two-game total.
- Family Sharing is listed, so a shared household may not need two purchases.
Early reviews and the pre-launch wishlist
Three days after the Potato Please release date, Steam already shows a Very Positive label. The badge is tied to 841 purchaser reviews, and 88 percent of them are positive. A wider filter on the same page counts 875 reviews: 777 positive and 98 negative, including 34 that are not Steam purchases. Use 841 and 88 percent when you quote the badge. Use 875 when you want every review the filter can see.
| Signal | Figure | Notes |
|---|---|---|
| Steam purchaser reviews | 841 | Source of the Very Positive badge |
| Positive rate | 88% | About one in eight reviews is negative |
| Wider review set | 875 | 777 positive, 98 negative |
| Non-Steam purchases in that set | 34 | Small addition to the wider total |
| Curator reviews | 11 | No single curator score is displayed |
| Wishlists on Oct 7, 2026 | 59,154 | Pre-launch studio post, not a sales total |
The wishlist post went up on October 7, almost a month before launch. It is evidence of interest, not evidence of revenue. Steam has not published a conversion rate, so nobody outside the studio can say how many of those 59,154 people bought on day one. The review volume is the public clue that many owners played immediately. Hundreds of reviews in three days is a strong start for a niche sim at this price.
An 88 percent score is not a promise that you will love the feel of the knife. The store summary does not quote individual comments, so the percentage is the hard number and the written reviews are where player experience shows up. About 12 percent of purchaser reviews are negative. If motion comfort matters to you, camera comfort is one of the tagged accessibility features, but it is not a personal guarantee. Skim a few recent negative reviews before you buy if that is your main risk.
Eleven curators had posted by November 6. Their notes are optional color. The 841-player sample is the sturdier number. Tag fit is a useful last filter: simulation, casual, incremental, physics, cleaning, and sandbox describe the work, while Cold War, dark humor, and dystopian describe the joke around it. If you want both, early reviews say you are in good company.
Specs, languages, and Steam Deck
Hardware questions tend to show up right next to the Potato Please release date. A low price does not mean a toaster can run the game. The requirement block is 64-bit Windows 10 or 11 only. The page does not publish macOS or Linux minimums.
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10/11 64-bit | Windows 10/11 64-bit |
| Processor | Intel Core i5-8400 or AMD Ryzen 5 2600 | Intel Core i5-10400 or AMD Ryzen 5 3600 |
| Memory | 8 GB RAM | 16 GB RAM |
| Graphics | GeForce GTX 1060 or Radeon RX 580 | GeForce RTX 2070 or Radeon RX 5700 XT |
| Storage | 2 GB free | 4 GB free |
The recommended GPU is a real midrange card, not a formality. If you are below a GTX 1060 or RX 580, you are under the listed floor. The storage gap is easy to miss: 2 GB on the minimum line and 4 GB on the recommended line. Leave the larger amount free so a patch is not the thing that fills the drive. The RAM step from 8 GB to 16 GB matters more once lots of physics objects are in the scene.
Steam Deck compatibility is listed as Unknown. That is not a yes and it is not a no. It means a Deck rating had not been posted. Controls might be fine, or text size and heat might not. Wait for the badge, or test knowing the status is unverified.
Language coverage is broad on screen and empty in the voice column. English and 18 additional languages are listed, and each one has interface text and subtitles marked. Full audio is not marked for any of them, so plan on reading rather than listening to a full dub.
| Extra support | What is listed |
|---|---|
| Interface and subtitles | 19 languages: English, French, Italian, German, Spanish (Spain and Latin America), Portuguese (Brazil and Portugal), Japanese, Korean, Polish, Hungarian, Czech, Russian, Ukrainian, Turkish, Simplified Chinese, Traditional Chinese, and Vietnamese |
| Full audio | Not marked for any listed language |
| Steam Deck | Unknown |
| Input | Xbox controllers and Steam Input |
| Accessibility | Save anytime, camera comfort, custom volume, stereo, no quick-time events, play at your own pace |
| Sharing and saves | Steam Cloud and Family Sharing; no multiplayer mode is listed |
If your PC matches the recommended row, you are in the group the studio aimed at. If you only match the minimum, the game can still be in bounds, with less headroom when the pile and the machines get busy. Recheck the spec block on Steam in case an update revises it after the first week.
FAQ
What is the Potato Please release date?
The Potato Please release date is November 3, 2026. Golden Horn Studios shipped the game on Steam that day. An October 31 news post previewed the launch, and the store page now lists it as released. On November 6, 2026, it had been available for three days.
How much does it cost during launch week?
The usual price is $9.99. An introductory offer cuts that to $8.99 through November 15, 2026. Two-game bundles with Mycelarium, Brick by Brick, and ReStory show prices of $11.68, $15.28, and $26.08. Those are only bargains if you want the second game. Confirm the live price on Steam, especially after November 15.
Can my PC run Potato Please?
You need 64-bit Windows 10 or 11. The minimum listed is a Core i5-8400 or Ryzen 5 2600, 8 GB of RAM, and a GTX 1060 or RX 580, plus 2 GB of disk space. Recommended hardware is a Core i5-10400 or Ryzen 5 3600, 16 GB of RAM, an RTX 2070 or RX 5700 XT, and 4 GB free. Steam Deck support is still marked Unknown.
Are the early reviews actually good?
Yes, with a caveat. Steam's Very Positive label reflects 88 percent positive out of 841 purchaser reviews. A wider count shows 875 reviews, split 777 positive and 98 negative. The studio had also reported 59,154 wishlists on October 7, before release. Early scores move, so check the current percentage if you buy later in the month.
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